Cell Shading Test
February 8, 2013 in Gnoblins
Always looking to improve the non-photorealistic rendering (NPR) look of Gnoblins, here are two images showing off different rendering approaches, including two new cell shader. Currently the warp approach is in the game.
What do you think ?




nice to see this game isn’t dead
I’m preparing the first public alpha demo at the moment, so definitely not dead
Expect to see the demo at the end of this month
gourand looks nice. Might be a bit dark on some monitors, but as long as gamma/brightness can be adjusted in options should be fine.