Roadmap – the next steps
May 28, 2012 in Gnoblins
After the successful pre-alpha start (many thx to rockpapershotgun for an incredible boost !!!) I want to talk about the future of the game.
At the moment I’m working at the crafting system, the dungeon building part and the gnoblins, which will see the darkness of the dungeon in the next major release. You will get some preview videos of the upcoming features in the near future.
The following version will contain mainly a content update. This will pimp existing content and add new: more skills, new creatures, the next dungeon world, new items etc.
After that I want to address the following features/content (unordered and incomplete)
- more content (can’t tell you too much without giving some spoilers)
- performance tweaking
- visual improvements
- dungeon generator improvements
If and to what extend we will go commercial is unplanned at the moment. But the alpha version (currently only the pre-alpha version is available) will be for free and will contain many of the planned features. Because of being only a hobby project (we both work only in our spare time at this project), and with the vision of the complexity of our game, a polished, completed version at steam or similar publishing service is unlikely at the moment. More probably will be a business model like minecraft, that is, you can buy the game before release for a discount and will get access to the beta version. But this will be decided in the future, first comes the Gnoblins.


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